GHC supports running Haskell programs in parallel on an SMP (symmetric multiprocessor).
There's a fine distinction between concurrency and parallelism: parallelism is all about making your program run faster by making use of multiple processors simultaneously. Concurrency, on the other hand, is a means of abstraction: it is a convenient way to structure a program that must respond to multiple asynchronous events.
However, the two terms are certainly related. By making use of multiple CPUs it is possible to run concurrent threads in parallel, and this is exactly what GHC's SMP parallelism support does. But it is also possible to obtain performance improvements with parallelism on programs that do not use concurrency. This section describes how to use GHC to compile and run parallel programs, in Section 7.18, “Concurrent and Parallel Haskell” we describe the language features that affect parallelism.
In order to make use of multiple CPUs, your program must be linked with the -threaded option (see Section 4.10.7, “Options affecting linking”). Then, to run a program on multiple CPUs, use the RTS -N option:
Use x simultaneous threads when running the program. Normally x should be chosen to match the number of CPU cores on the machine[9]. For example, on a dual-core machine we would probably use +RTS -N2 -RTS.
Setting -N also has the effect of setting -g (the number of OS threads to use for garbage collection) to the same value.
There is no means (currently) by which this value may vary after the program has started.
The following options affect the way the runtime schedules threads on CPUs:
Disable automatic migration for load balancing. Normally the runtime will automatically try to schedule threads across the available CPUs to make use of idle CPUs; this option disables that behaviour. It is probably only of use if you are explicitly scheduling threads onto CPUs with GHC.Conc.forkOnIO.
Migrate a thread to the current CPU when it is woken up. Normally when a thread is woken up after being blocked it will be scheduled on the CPU it was running on last; this option allows the thread to immediately migrate to the CPU that unblocked it.
The rationale for allowing this eager migration is that it tends to move threads that are communicating with each other onto the same CPU; however there are pathalogical situations where it turns out to be a poor strategy. Depending on the communication pattern in your program, it may or may not be a good idea.
Add the -s RTS option when running the program to see timing stats, which will help to tell you whether your program got faster by using more CPUs or not. If the user time is greater than the elapsed time, then the program used more than one CPU. You should also run the program without -N for comparison.
GHC's parallelism support is new and experimental. It may make your program go faster, or it might slow it down - either way, we'd be interested to hear from you.
One significant limitation with the current implementation is that the garbage collector is still single-threaded, and all execution must stop when GC takes place. This can be a significant bottleneck in a parallel program, especially if your program does a lot of GC. If this happens to you, then try reducing the cost of GC by tweaking the GC settings (Section 4.14.3, “RTS options to control the garbage collector”): enlarging the heap or the allocation area size is a good start.
[9] Whether hyperthreading cores should be counted or not is an open question; please feel free to experiment and let us know what results you find.