Create a Windows bitmap with the given mode and size.
For more information about this class, see The Dib Class.
The ImageWin module contains support to create and display images under Windows 95/98, NT, 2000 and later.
For more information about this class, see The HDC Class.
Create an image window which displays the given image.
For more information about this class, see The ImageWindow Class.
Create a Window with the given title size.
For more information about this class, see The Window Class.
Create a Windows bitmap with the given mode and size. The mode can be one of "1", "L", "P", or "RGB". If the display requires a palette, this constructor creates a suitable palette and associates it with the image. For an "L" image, 128 greylevels are allocated. For an "RGB" image, a 6x6x6 colour cube is used, together with 20 greylevels. To make sure that palettes work properly under Windows, you must call the palette method upon certain events from Windows.
Installs the palette associated with the image in the given device context.
This method should be called upon QUERYNEWPALETTE and PALETTECHANGED events from Windows. If this method returns a non-zero value, one or more display palette entries were changed, and the image should be redrawn.
The ImageWin module contains support to create and display images under Windows 95/98, NT, 2000 and later.