Generic Polygon Clipper (gpc) Revision History ============================================== v2.31 4th Jun 1999 --------------------- Separated edge merging measure based on a user-defined GPC_EPSILON value from general numeric equality testing and ordering, which now uses direct arithmetic comparison rather an EPSILON based proximity test. Fixed problem with numerical equality test during construction of local minima and scanbeam tables, leading to occasional crash. Fixed hole array memory leak in gpc_add_contour. Fixed uninitialised hole field bug in gpc_polygon_clip result. v2.30 11th Apr 1999 --------------------- Major re-write. Minor API change: additional 'hole' array field added to gpc_polygon datatype to indicate which constituent contours are internal holes, and which form external boundaries. Minor API change: additional 'hole' argument to gpc_add_contour to indicate whether the new contour is a hole or external contour. Minor API change: additional parameter to gpc_read_polygon and gpc_write_polygon to indicate whether or not to read or write contour hole flags. Fixed NULL pointer bug in add/merge left/right operations. Fixed numerical problem in intersection table generation. Fixed zero byte malloc problem. Fixed problem producing occasional 2 vertex contours. Added bounding box test optimisations. Simplified edge bundle creation, detection of scanbeam internal edge intersections and tristrip scanbeam boundary code. Renamed 'class' variable to be C++ friendly. v2.22 17th Oct 1998 --------------------- Re-implemented edge interpolation and intersection calculations to improve numerical robustness. Simplified setting of GPC_EPSILON. v2.21 19th Aug 1998 --------------------- Fixed problem causing occasional incorrect output when processing self-intersecting polygons (bow-ties etc). Removed bug which may lead to non-generation of uppermost triangle in tristrip output. v2.20 26th May 1998 --------------------- Major re-write. Added exclusive-or polygon set operation. Replaced table-based processing of edge intersections with rule-based system. Replaced two-pass approach to scanbeam interior processing with single pass method. v2.10a 14th May 1998 --------------------- Minor bug-fixes to counter some v2.10 reliability problems. v2.10 11th May 1998 --------------------- Major re-write. Incorporated edge bundle processing of AET to overcome coincident edge problems present in previous releases. Replaced Vatti's method for processing scanbeam interior regions with an adapted version of the scanbeam boundary processing algorithm. v2.02 16th Apr 1998 (unreleased) ---------------------------------- Fixed internal minimum vertex duplication in gpc_polygon_clip result. Improved line intersection code discourage superfluous intersections near line ends. Removed limited precision number formatting in gpc_write_polygon. Modification to allow subject or clip polygon to be reused as the result in gpc_polygon_clip without memory leakage. v2.01 23rd Feb 1998 --------------------- Removed bug causing duplicated vertices in output polygon. Fixed scanbeam table index overrun problem. v2.00 25th Nov 1997 --------------------- Major re-write. Replaced temporary horizontal edge work-around (using tilting) with true horizontal edge handling. Trapezoidal output replaced by tristrips. gpc_op constants now feature a `GPC_' prefix. Data structures now passed by reference to gpc functions. Replaced AET search by proxy addressing in polygon table. Eliminated most (all?) coincident vertex / edge crashes. v1.02 18th Oct 1997 (unreleased) ---------------------------------- Significantly reduced number of mallocs in build_lmt. Scanbeam table now built using heapsort rather than insertion sort. v1.01 12th Oct 1997 --------------------- Fixed memory leak during output polygon build in gpc_clip_polygon. Removed superfluous logfile debug code. Commented out malloc counts. Added missing horizontal edge tilt-correction code in gpc_clip_polygon. v1.00 8th Oct 1997 -------------------- First release.