// // detail/reactive_socket_recvfrom_op.hpp // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2015 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef BOOST_ASIO_DETAIL_REACTIVE_SOCKET_RECVFROM_OP_HPP #define BOOST_ASIO_DETAIL_REACTIVE_SOCKET_RECVFROM_OP_HPP #if defined(_MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) #include #include #include #include #include #include #include #include namespace boost { namespace asio { namespace detail { template class reactive_socket_recvfrom_op_base : public reactor_op { public: reactive_socket_recvfrom_op_base(socket_type socket, int protocol_type, const MutableBufferSequence& buffers, Endpoint& endpoint, socket_base::message_flags flags, func_type complete_func) : reactor_op(&reactive_socket_recvfrom_op_base::do_perform, complete_func), socket_(socket), protocol_type_(protocol_type), buffers_(buffers), sender_endpoint_(endpoint), flags_(flags) { } static bool do_perform(reactor_op* base) { reactive_socket_recvfrom_op_base* o( static_cast(base)); buffer_sequence_adapter bufs(o->buffers_); std::size_t addr_len = o->sender_endpoint_.capacity(); bool result = socket_ops::non_blocking_recvfrom(o->socket_, bufs.buffers(), bufs.count(), o->flags_, o->sender_endpoint_.data(), &addr_len, o->ec_, o->bytes_transferred_); if (result && !o->ec_) o->sender_endpoint_.resize(addr_len); return result; } private: socket_type socket_; int protocol_type_; MutableBufferSequence buffers_; Endpoint& sender_endpoint_; socket_base::message_flags flags_; }; template class reactive_socket_recvfrom_op : public reactive_socket_recvfrom_op_base { public: BOOST_ASIO_DEFINE_HANDLER_PTR(reactive_socket_recvfrom_op); reactive_socket_recvfrom_op(socket_type socket, int protocol_type, const MutableBufferSequence& buffers, Endpoint& endpoint, socket_base::message_flags flags, Handler& handler) : reactive_socket_recvfrom_op_base( socket, protocol_type, buffers, endpoint, flags, &reactive_socket_recvfrom_op::do_complete), handler_(BOOST_ASIO_MOVE_CAST(Handler)(handler)) { } static void do_complete(io_service_impl* owner, operation* base, const boost::system::error_code& /*ec*/, std::size_t /*bytes_transferred*/) { // Take ownership of the handler object. reactive_socket_recvfrom_op* o( static_cast(base)); ptr p = { boost::asio::detail::addressof(o->handler_), o, o }; BOOST_ASIO_HANDLER_COMPLETION((o)); // Make a copy of the handler so that the memory can be deallocated before // the upcall is made. Even if we're not about to make an upcall, a // sub-object of the handler may be the true owner of the memory associated // with the handler. Consequently, a local copy of the handler is required // to ensure that any owning sub-object remains valid until after we have // deallocated the memory here. detail::binder2 handler(o->handler_, o->ec_, o->bytes_transferred_); p.h = boost::asio::detail::addressof(handler.handler_); p.reset(); // Make the upcall if required. if (owner) { fenced_block b(fenced_block::half); BOOST_ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_)); boost_asio_handler_invoke_helpers::invoke(handler, handler.handler_); BOOST_ASIO_HANDLER_INVOCATION_END; } } private: Handler handler_; }; } // namespace detail } // namespace asio } // namespace boost #include #endif // BOOST_ASIO_DETAIL_REACTIVE_SOCKET_RECVFROM_OP_HPP