/*============================================================================= Copyright (c) 2001-2014 Joel de Guzman http://spirit.sourceforge.net/ Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) =============================================================================*/ #if !defined(BOOST_SPIRIT_X3_CONTEXT_JAN_4_2012_1215PM) #define BOOST_SPIRIT_X3_CONTEXT_JAN_4_2012_1215PM #include #include namespace boost { namespace spirit { namespace x3 { template struct context { context(T& val, Next const& next) : val(val), next(next) {} T& get(mpl::identity) const { return val; } template decltype(auto) get(ID_ id) const { return next.get(id); } T& val; Next const& next; }; template struct context { context(T& val) : val(val) {} context(T& val, unused_type) : val(val) {} T& get(mpl::identity) const { return val; } template unused_type get(ID_) const { return {}; } T& val; }; template inline decltype(auto) get(Context const& context) { return context.get(mpl::identity()); } template inline context make_context(T& val, Next const& next) { return { val, next }; } template inline context make_context(T& val) { return { val }; } namespace detail { template inline Next const& make_unique_context(T& val, Next const& next, FoundVal&) { return next; } template inline context make_unique_context(T& val, Next const& next, unused_type) { return { val, next }; } } template inline auto make_unique_context(T& val, Next const& next) { return detail::make_unique_context(val, next, x3::get(next)); } }}} #endif