File : terminal_interface-curses.ads
------------------------------------------------------------------------------
-- --
-- GNAT ncurses Binding --
-- --
-- Terminal_Interface.Curses --
-- --
-- S P E C --
-- --
------------------------------------------------------------------------------
-- Copyright (c) 1998-2004,2006 Free Software Foundation, Inc. --
-- --
-- Permission is hereby granted, free of charge, to any person obtaining a --
-- copy of this software and associated documentation files (the --
-- "Software"), to deal in the Software without restriction, including --
-- without limitation the rights to use, copy, modify, merge, publish, --
-- distribute, distribute with modifications, sublicense, and/or sell --
-- copies of the Software, and to permit persons to whom the Software is --
-- furnished to do so, subject to the following conditions: --
-- --
-- The above copyright notice and this permission notice shall be included --
-- in all copies or substantial portions of the Software. --
-- --
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS --
-- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF --
-- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. --
-- IN NO EVENT SHALL THE ABOVE COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, --
-- DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR --
-- OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR --
-- THE USE OR OTHER DEALINGS IN THE SOFTWARE. --
-- --
-- Except as contained in this notice, the name(s) of the above copyright --
-- holders shall not be used in advertising or otherwise to promote the --
-- sale, use or other dealings in this Software without prior written --
-- authorization. --
------------------------------------------------------------------------------
-- Author: Juergen Pfeifer, 1996
-- Version Control:
-- @Revision: 1.37 @
-- @Date: 2006/06/25 14:30:22 @
-- Binding Version 01.00
------------------------------------------------------------------------------
-- curses binding.
-- This module is generated. Please don't change it manually!
-- Run the generator instead.
-- |
with System.Storage_Elements;
with Interfaces.C; -- We need this for some assertions.
package Terminal_Interface.Curses is
pragma Preelaborate (Terminal_Interface.Curses);
pragma Linker_Options ("-lncurses");
NC_Major_Version : constant := 5; -- Major version of the library
NC_Minor_Version : constant := 5; -- Minor version of the library
NC_Version : constant String := "5.5"; -- Version of library
type Window is private;
Null_Window : constant Window;
type Line_Position is new Natural; -- line coordinate
type Column_Position is new Natural; -- column coordinate
subtype Line_Count is Line_Position range 1 .. Line_Position'Last;
-- Type to count lines. We do not allow null windows, so must be positive
subtype Column_Count is Column_Position range 1 .. Column_Position'Last;
-- Type to count columns. We do not allow null windows, so must be positive
type Key_Code is new Integer;
-- That is anything including real characters, special keys and logical
-- request codes.
-- FIXME: The "-1" should be Curses_Err
subtype Real_Key_Code is Key_Code range -1 .. 8#777#;
-- This are the codes that potentially represent a real keystroke.
-- Not all codes may be possible on a specific terminal. To check the
-- availability of a special key, the Has_Key function is provided.
subtype Special_Key_Code is Real_Key_Code
range 8#400# .. Real_Key_Code'Last;
-- Type for a function- or special key number
subtype Normal_Key_Code is Real_Key_Code range
Character'Pos (Character'First) .. Character'Pos (Character'Last);
-- This are the codes for regular (incl. non-graphical) characters.
-- Constants for function- and special keys
--
Key_None : constant Special_Key_Code := 8#400#;
Key_Code_Yes : constant Special_Key_Code := 8#400#;
Key_Min : constant Special_Key_Code := 8#401#;
Key_Break : constant Special_Key_Code := 8#401#;
Key_Cursor_Down : constant Special_Key_Code := 8#402#;
Key_Cursor_Up : constant Special_Key_Code := 8#403#;
Key_Cursor_Left : constant Special_Key_Code := 8#404#;
Key_Cursor_Right : constant Special_Key_Code := 8#405#;
Key_Home : constant Special_Key_Code := 8#406#;
Key_Backspace : constant Special_Key_Code := 8#407#;
Key_F0 : constant Special_Key_Code := 8#410#;
Key_F1 : constant Special_Key_Code := 8#411#;
Key_F2 : constant Special_Key_Code := 8#412#;
Key_F3 : constant Special_Key_Code := 8#413#;
Key_F4 : constant Special_Key_Code := 8#414#;
Key_F5 : constant Special_Key_Code := 8#415#;
Key_F6 : constant Special_Key_Code := 8#416#;
Key_F7 : constant Special_Key_Code := 8#417#;
Key_F8 : constant Special_Key_Code := 8#420#;
Key_F9 : constant Special_Key_Code := 8#421#;
Key_F10 : constant Special_Key_Code := 8#422#;
Key_F11 : constant Special_Key_Code := 8#423#;
Key_F12 : constant Special_Key_Code := 8#424#;
Key_F13 : constant Special_Key_Code := 8#425#;
Key_F14 : constant Special_Key_Code := 8#426#;
Key_F15 : constant Special_Key_Code := 8#427#;
Key_F16 : constant Special_Key_Code := 8#430#;
Key_F17 : constant Special_Key_Code := 8#431#;
Key_F18 : constant Special_Key_Code := 8#432#;
Key_F19 : constant Special_Key_Code := 8#433#;
Key_F20 : constant Special_Key_Code := 8#434#;
Key_F21 : constant Special_Key_Code := 8#435#;
Key_F22 : constant Special_Key_Code := 8#436#;
Key_F23 : constant Special_Key_Code := 8#437#;
Key_F24 : constant Special_Key_Code := 8#440#;
Key_Delete_Line : constant Special_Key_Code := 8#510#;
Key_Insert_Line : constant Special_Key_Code := 8#511#;
Key_Delete_Char : constant Special_Key_Code := 8#512#;
Key_Insert_Char : constant Special_Key_Code := 8#513#;
Key_Exit_Insert_Mode : constant Special_Key_Code := 8#514#;
Key_Clear_Screen : constant Special_Key_Code := 8#515#;
Key_Clear_End_Of_Screen : constant Special_Key_Code := 8#516#;
Key_Clear_End_Of_Line : constant Special_Key_Code := 8#517#;
Key_Scroll_1_Forward : constant Special_Key_Code := 8#520#;
Key_Scroll_1_Backward : constant Special_Key_Code := 8#521#;
Key_Next_Page : constant Special_Key_Code := 8#522#;
Key_Previous_Page : constant Special_Key_Code := 8#523#;
Key_Set_Tab : constant Special_Key_Code := 8#524#;
Key_Clear_Tab : constant Special_Key_Code := 8#525#;
Key_Clear_All_Tabs : constant Special_Key_Code := 8#526#;
Key_Enter_Or_Send : constant Special_Key_Code := 8#527#;
Key_Soft_Reset : constant Special_Key_Code := 8#530#;
Key_Reset : constant Special_Key_Code := 8#531#;
Key_Print : constant Special_Key_Code := 8#532#;
Key_Bottom : constant Special_Key_Code := 8#533#;
Key_Upper_Left_Of_Keypad : constant Special_Key_Code := 8#534#;
Key_Upper_Right_Of_Keypad : constant Special_Key_Code := 8#535#;
Key_Center_Of_Keypad : constant Special_Key_Code := 8#536#;
Key_Lower_Left_Of_Keypad : constant Special_Key_Code := 8#537#;
Key_Lower_Right_Of_Keypad : constant Special_Key_Code := 8#540#;
Key_Back_Tab : constant Special_Key_Code := 8#541#;
Key_Beginning : constant Special_Key_Code := 8#542#;
Key_Cancel : constant Special_Key_Code := 8#543#;
Key_Close : constant Special_Key_Code := 8#544#;
Key_Command : constant Special_Key_Code := 8#545#;
Key_Copy : constant Special_Key_Code := 8#546#;
Key_Create : constant Special_Key_Code := 8#547#;
Key_End : constant Special_Key_Code := 8#550#;
Key_Exit : constant Special_Key_Code := 8#551#;
Key_Find : constant Special_Key_Code := 8#552#;
Key_Help : constant Special_Key_Code := 8#553#;
Key_Mark : constant Special_Key_Code := 8#554#;
Key_Message : constant Special_Key_Code := 8#555#;
Key_Move : constant Special_Key_Code := 8#556#;
Key_Next : constant Special_Key_Code := 8#557#;
Key_Open : constant Special_Key_Code := 8#560#;
Key_Options : constant Special_Key_Code := 8#561#;
Key_Previous : constant Special_Key_Code := 8#562#;
Key_Redo : constant Special_Key_Code := 8#563#;
Key_Reference : constant Special_Key_Code := 8#564#;
Key_Refresh : constant Special_Key_Code := 8#565#;
Key_Replace : constant Special_Key_Code := 8#566#;
Key_Restart : constant Special_Key_Code := 8#567#;
Key_Resume : constant Special_Key_Code := 8#570#;
Key_Save : constant Special_Key_Code := 8#571#;
Key_Shift_Begin : constant Special_Key_Code := 8#572#;
Key_Shift_Cancel : constant Special_Key_Code := 8#573#;
Key_Shift_Command : constant Special_Key_Code := 8#574#;
Key_Shift_Copy : constant Special_Key_Code := 8#575#;
Key_Shift_Create : constant Special_Key_Code := 8#576#;
Key_Shift_Delete_Char : constant Special_Key_Code := 8#577#;
Key_Shift_Delete_Line : constant Special_Key_Code := 8#600#;
Key_Select : constant Special_Key_Code := 8#601#;
Key_Shift_End : constant Special_Key_Code := 8#602#;
Key_Shift_Clear_End_Of_Line : constant Special_Key_Code := 8#603#;
Key_Shift_Exit : constant Special_Key_Code := 8#604#;
Key_Shift_Find : constant Special_Key_Code := 8#605#;
Key_Shift_Help : constant Special_Key_Code := 8#606#;
Key_Shift_Home : constant Special_Key_Code := 8#607#;
Key_Shift_Insert_Char : constant Special_Key_Code := 8#610#;
Key_Shift_Cursor_Left : constant Special_Key_Code := 8#611#;
Key_Shift_Message : constant Special_Key_Code := 8#612#;
Key_Shift_Move : constant Special_Key_Code := 8#613#;
Key_Shift_Next_Page : constant Special_Key_Code := 8#614#;
Key_Shift_Options : constant Special_Key_Code := 8#615#;
Key_Shift_Previous_Page : constant Special_Key_Code := 8#616#;
Key_Shift_Print : constant Special_Key_Code := 8#617#;
Key_Shift_Redo : constant Special_Key_Code := 8#620#;
Key_Shift_Replace : constant Special_Key_Code := 8#621#;
Key_Shift_Cursor_Right : constant Special_Key_Code := 8#622#;
Key_Shift_Resume : constant Special_Key_Code := 8#623#;
Key_Shift_Save : constant Special_Key_Code := 8#624#;
Key_Shift_Suspend : constant Special_Key_Code := 8#625#;
Key_Shift_Undo : constant Special_Key_Code := 8#626#;
Key_Suspend : constant Special_Key_Code := 8#627#;
Key_Undo : constant Special_Key_Code := 8#630#;
Key_Mouse : constant Special_Key_Code := 8#631#;
Key_Resize : constant Special_Key_Code := 8#632#;
Key_Max : constant Special_Key_Code
:= Special_Key_Code'Last;
subtype User_Key_Code is Key_Code
range (Key_Max + 129) .. Key_Code'Last;
-- This is reserved for user defined key codes. The range between Key_Max
-- and the first user code is reserved for subsystems like menu and forms.
-- For those who like to use the original key names we produce them were
-- they differ from the original. Please note that they may differ in
-- lower/upper case.
KEY_DOWN : Special_Key_Code renames Key_Cursor_Down;
KEY_UP : Special_Key_Code renames Key_Cursor_Up;
KEY_LEFT : Special_Key_Code renames Key_Cursor_Left;
KEY_RIGHT : Special_Key_Code renames Key_Cursor_Right;
KEY_DL : Special_Key_Code renames Key_Delete_Line;
KEY_IL : Special_Key_Code renames Key_Insert_Line;
KEY_DC : Special_Key_Code renames Key_Delete_Char;
KEY_IC : Special_Key_Code renames Key_Insert_Char;
KEY_EIC : Special_Key_Code renames Key_Exit_Insert_Mode;
KEY_CLEAR : Special_Key_Code renames Key_Clear_Screen;
KEY_EOS : Special_Key_Code renames Key_Clear_End_Of_Screen;
KEY_EOL : Special_Key_Code renames Key_Clear_End_Of_Line;
KEY_SF : Special_Key_Code renames Key_Scroll_1_Forward;
KEY_SR : Special_Key_Code renames Key_Scroll_1_Backward;
KEY_NPAGE : Special_Key_Code renames Key_Next_Page;
KEY_PPAGE : Special_Key_Code renames Key_Previous_Page;
KEY_STAB : Special_Key_Code renames Key_Set_Tab;
KEY_CTAB : Special_Key_Code renames Key_Clear_Tab;
KEY_CATAB : Special_Key_Code renames Key_Clear_All_Tabs;
KEY_ENTER : Special_Key_Code renames Key_Enter_Or_Send;
KEY_SRESET : Special_Key_Code renames Key_Soft_Reset;
KEY_LL : Special_Key_Code renames Key_Bottom;
KEY_A1 : Special_Key_Code renames Key_Upper_Left_Of_Keypad;
KEY_A3 : Special_Key_Code renames Key_Upper_Right_Of_Keypad;
KEY_B2 : Special_Key_Code renames Key_Center_Of_Keypad;
KEY_C1 : Special_Key_Code renames Key_Lower_Left_Of_Keypad;
KEY_C3 : Special_Key_Code renames Key_Lower_Right_Of_Keypad;
KEY_BTAB : Special_Key_Code renames Key_Back_Tab;
KEY_BEG : Special_Key_Code renames Key_Beginning;
KEY_SBEG : Special_Key_Code renames Key_Shift_Begin;
KEY_SCANCEL : Special_Key_Code renames Key_Shift_Cancel;
KEY_SCOMMAND : Special_Key_Code renames Key_Shift_Command;
KEY_SCOPY : Special_Key_Code renames Key_Shift_Copy;
KEY_SCREATE : Special_Key_Code renames Key_Shift_Create;
KEY_SDC : Special_Key_Code renames Key_Shift_Delete_Char;
KEY_SDL : Special_Key_Code renames Key_Shift_Delete_Line;
KEY_SEND : Special_Key_Code renames Key_Shift_End;
KEY_SEOL : Special_Key_Code renames Key_Shift_Clear_End_Of_Line;
KEY_SEXIT : Special_Key_Code renames Key_Shift_Exit;
KEY_SFIND : Special_Key_Code renames Key_Shift_Find;
KEY_SHELP : Special_Key_Code renames Key_Shift_Help;
KEY_SHOME : Special_Key_Code renames Key_Shift_Home;
KEY_SIC : Special_Key_Code renames Key_Shift_Insert_Char;
KEY_SLEFT : Special_Key_Code renames Key_Shift_Cursor_Left;
KEY_SMESSAGE : Special_Key_Code renames Key_Shift_Message;
KEY_SMOVE : Special_Key_Code renames Key_Shift_Move;
KEY_SNEXT : Special_Key_Code renames Key_Shift_Next_Page;
KEY_SOPTIONS : Special_Key_Code renames Key_Shift_Options;
KEY_SPREVIOUS : Special_Key_Code renames Key_Shift_Previous_Page;
KEY_SPRINT : Special_Key_Code renames Key_Shift_Print;
KEY_SREDO : Special_Key_Code renames Key_Shift_Redo;
KEY_SREPLACE : Special_Key_Code renames Key_Shift_Replace;
KEY_SRIGHT : Special_Key_Code renames Key_Shift_Cursor_Right;
KEY_SRSUME : Special_Key_Code renames Key_Shift_Resume;
KEY_SSAVE : Special_Key_Code renames Key_Shift_Save;
KEY_SSUSPEND : Special_Key_Code renames Key_Shift_Suspend;
KEY_SUNDO : Special_Key_Code renames Key_Shift_Undo;
------------------------------------------------------------------------------
type Color_Number is range -1 .. Integer (Interfaces.C.short'Last);
for Color_Number'Size use Interfaces.C.short'Size;
-- (n)curses uses a short for the color index
-- The model is, that a Color_Number is an index into an array of
-- (potentially) definable colors. Some of those indices are
-- predefined (see below), although they may not really exist.
Default_Color : constant Color_Number := -1;
Black : constant Color_Number := 0;
Red : constant Color_Number := 1;
Green : constant Color_Number := 2;
Yellow : constant Color_Number := 3;
Blue : constant Color_Number := 4;
Magenta : constant Color_Number := 5;
Cyan : constant Color_Number := 6;
White : constant Color_Number := 7;
type RGB_Value is range 0 .. Integer (Interfaces.C.short'Last);
for RGB_Value'Size use Interfaces.C.short'Size;
-- Some system may allow to redefine a color by setting RGB values.
type Color_Pair is range 0 .. 255;
for Color_Pair'Size use 8;
subtype Redefinable_Color_Pair is Color_Pair range 1 .. 255;
-- (n)curses reserves 1 Byte for the color-pair number. Color Pair 0
-- is fixed (Black & White). A color pair is simply a combination of
-- two colors described by Color_Numbers, one for the foreground and
-- the other for the background
type Character_Attribute_Set is
record
Stand_Out : Boolean;
Under_Line : Boolean;
Reverse_Video : Boolean;
Blink : Boolean;
Dim_Character : Boolean;
Bold_Character : Boolean;
Alternate_Character_Set : Boolean;
Invisible_Character : Boolean;
Protected_Character : Boolean;
Horizontal : Boolean;
Left : Boolean;
Low : Boolean;
Right : Boolean;
Top : Boolean;
Vertical : Boolean;
end record;
pragma Convention (C, Character_Attribute_Set);
for Character_Attribute_Set use
record
Stand_Out at 0 range 0 .. 0;
Under_Line at 0 range 1 .. 1;
Reverse_Video at 0 range 2 .. 2;
Blink at 0 range 3 .. 3;
Dim_Character at 0 range 4 .. 4;
Bold_Character at 0 range 5 .. 5;
Alternate_Character_Set at 0 range 6 .. 6;
Invisible_Character at 0 range 7 .. 7;
Protected_Character at 0 range 8 .. 8;
Horizontal at 0 range 9 .. 9;
Left at 0 range 10 .. 10;
Low at 0 range 11 .. 11;
Right at 0 range 12 .. 12;
Top at 0 range 13 .. 13;
Vertical at 0 range 14 .. 14;
end record;
for Character_Attribute_Set'Size use 16;
-- Please note: this rep. clause is generated and may be
-- different on your system.
-- (n)curses uses all but the lowest 16 Bits for Attributes.
Normal_Video : constant Character_Attribute_Set := (others => False);
type Attributed_Character is
record
Attr : Character_Attribute_Set;
Color : Color_Pair;
Ch : Character;
end record;
pragma Convention (C, Attributed_Character);
-- This is the counterpart for the chtype in C.
for Attributed_Character use
record
Ch at 0 range 0 .. 7;
Color at 0 range 8 .. 15;
Attr at 0 range 16 .. 31;
end record;
for Attributed_Character'Size use 32;
-- Please note: this rep. clause is generated and may be
-- different on your system.
Default_Character : constant Attributed_Character
:= (Ch => Character'First,
Color => Color_Pair'First,
Attr => (others => False)); -- preelaboratable Normal_Video
type Attributed_String is array (Positive range <>) of Attributed_Character;
pragma Pack (Attributed_String);
-- In this binding we allow strings of attributed characters.
------------------
-- Exceptions --
------------------
Curses_Exception : exception;
Wrong_Curses_Version : exception;
-- Those exceptions are raised by the ETI (Extended Terminal Interface)
-- subpackets for Menu and Forms handling.
--
Eti_System_Error : exception;
Eti_Bad_Argument : exception;
Eti_Posted : exception;
Eti_Connected : exception;
Eti_Bad_State : exception;
Eti_No_Room : exception;
Eti_Not_Posted : exception;
Eti_Unknown_Command : exception;
Eti_No_Match : exception;
Eti_Not_Selectable : exception;
Eti_Not_Connected : exception;
Eti_Request_Denied : exception;
Eti_Invalid_Field : exception;
Eti_Current : exception;
--------------------------------------------------------------------------
-- External C variables
-- Conceptually even in C this are kind of constants, but they are
-- initialized and sometimes changed by the library routines at runtime
-- depending on the type of terminal. I believe the best way to model
-- this is to use functions.
--------------------------------------------------------------------------
function Lines return Line_Count;
pragma Inline (Lines);
function Columns return Column_Count;
pragma Inline (Columns);
function Tab_Size return Natural;
pragma Inline (Tab_Size);
function Number_Of_Colors return Natural;
pragma Inline (Number_Of_Colors);
function Number_Of_Color_Pairs return Natural;
pragma Inline (Number_Of_Color_Pairs);
ACS_Map : array (Character'Val (0) .. Character'Val (127)) of
Attributed_Character;
pragma Import (C, ACS_Map, "acs_map");
--
--
-- Constants for several characters from the Alternate Character Set
-- You must use this constants as indices into the ACS_Map array
-- to get the corresponding attributed character at runtime.
--
ACS_Upper_Left_Corner : constant Character := 'l';
ACS_Lower_Left_Corner : constant Character := 'm';
ACS_Upper_Right_Corner : constant Character := 'k';
ACS_Lower_Right_Corner : constant Character := 'j';
ACS_Left_Tee : constant Character := 't';
ACS_Right_Tee : constant Character := 'u';
ACS_Bottom_Tee : constant Character := 'v';
ACS_Top_Tee : constant Character := 'w';
ACS_Horizontal_Line : constant Character := 'q';
ACS_Vertical_Line : constant Character := 'x';
ACS_Plus_Symbol : constant Character := 'n';
ACS_Scan_Line_1 : constant Character := 'o';
ACS_Scan_Line_9 : constant Character := 's';
ACS_Diamond : constant Character := Character'Val (96);
ACS_Checker_Board : constant Character := 'a';
ACS_Degree : constant Character := 'f';
ACS_Plus_Minus : constant Character := 'g';
ACS_Bullet : constant Character := '~';
ACS_Left_Arrow : constant Character := ',';
ACS_Right_Arrow : constant Character := '+';
ACS_Down_Arrow : constant Character := '.';
ACS_Up_Arrow : constant Character := '-';
ACS_Board_Of_Squares : constant Character := 'h';
ACS_Lantern : constant Character := 'i';
ACS_Solid_Block : constant Character := '0';
ACS_Scan_Line_3 : constant Character := 'p';
ACS_Scan_Line_7 : constant Character := 'r';
ACS_Less_Or_Equal : constant Character := 'y';
ACS_Greater_Or_Equal : constant Character := 'z';
ACS_PI : constant Character := '{';
ACS_Not_Equal : constant Character := '|';
ACS_Sterling : constant Character := '}';
-- |=====================================================================
-- | Man page curs_initscr.3x
-- |=====================================================================
-- | Not implemented: newterm, set_term, delscreen, curscr
-- #1A NAME="AFU_1"#2|
function Standard_Window return Window;
-- AKA: stdscr
pragma Inline (Standard_Window);
-- #1A NAME="AFU_2"#2|
procedure Init_Screen;
-- #1A NAME="AFU_3"#2|
procedure Init_Windows renames Init_Screen;
-- AKA: initscr()
pragma Inline (Init_Screen);
-- pragma Inline (Init_Windows);
-- #1A NAME="AFU_4"#2|
procedure End_Windows;
-- AKA: endwin()
procedure End_Screen renames End_Windows;
pragma Inline (End_Windows);
-- pragma Inline (End_Screen);
-- #1A NAME="AFU_5"#2|
function Is_End_Window return Boolean;
-- AKA: isendwin()
pragma Inline (Is_End_Window);
-- |=====================================================================
-- | Man page curs_move.3x
-- |=====================================================================
-- #1A NAME="AFU_6"#2|
procedure Move_Cursor (Win : in Window := Standard_Window;
Line : in Line_Position;
Column : in Column_Position);
-- AKA: wmove()
-- AKA: move()
pragma Inline (Move_Cursor);
-- |=====================================================================
-- | Man page curs_addch.3x
-- |=====================================================================
-- #1A NAME="AFU_7"#2|
procedure Add (Win : in Window := Standard_Window;
Ch : in Attributed_Character);
-- AKA: waddch()
-- AKA: addch()
procedure Add (Win : in Window := Standard_Window;
Ch : in Character);
-- Add a single character at the current logical cursor position to
-- the window. Use the current windows attributes.
-- #1A NAME="AFU_8"#2|
procedure Add
(Win : in Window := Standard_Window;
Line : in Line_Position;
Column : in Column_Position;
Ch : in Attributed_Character);
-- AKA: mvwaddch()
-- AKA: mvaddch()
procedure Add
(Win : in Window := Standard_Window;
Line : in Line_Position;
Column : in Column_Position;
Ch : in Character);
-- Move to the position and add a single character into the window
-- There are more Add routines, so the Inline pragma follows later
-- #1A NAME="AFU_9"#2|
procedure Add_With_Immediate_Echo
(Win : in Window := Standard_Window;
Ch : in Attributed_Character);
-- AKA: wechochar()
-- AKA: echochar()
procedure Add_With_Immediate_Echo
(Win : in Window := Standard_Window;
Ch : in Character);
-- Add a character and do an immediate refresh of the screen.
pragma Inline (Add_With_Immediate_Echo);
-- |=====================================================================
-- | Man page curs_window.3x
-- |=====================================================================
-- Not Implemented: wcursyncup
-- #1A NAME="AFU_10"#2|
function Create
(Number_Of_Lines : Line_Count;
Number_Of_Columns : Column_Count;
First_Line_Position : Line_Position;
First_Column_Position : Column_Position) return Window;
-- Not Implemented: Default Number_Of_Lines, Number_Of_Columns
-- the C version lets them be 0, see the man page.
-- AKA: newwin()
pragma Inline (Create);
function New_Window
(Number_Of_Lines : Line_Count;
Number_Of_Columns : Column_Count;
First_Line_Position : Line_Position;
First_Column_Position : Column_Position) return Window
renames Create;
-- pragma Inline (New_Window);
-- #1A NAME="AFU_11"#2|
procedure Delete (Win : in out Window);
-- AKA: delwin()
-- Reset Win to Null_Window
pragma Inline (Delete);
-- #1A NAME="AFU_12"#2|
function Sub_Window
(Win : Window := Standard_Window;
Number_Of_Lines : Line_Count;
Number_Of_Columns : Column_Count;
First_Line_Position : Line_Position;
First_Column_Position : Column_Position) return Window;
-- AKA: subwin()
pragma Inline (Sub_Window);
-- #1A NAME="AFU_13"#2|
function Derived_Window
(Win : Window := Standard_Window;
Number_Of_Lines : Line_Count;
Number_Of_Columns : Column_Count;
First_Line_Position : Line_Position;
First_Column_Position : Column_Position) return Window;
-- AKA: derwin()
pragma Inline (Derived_Window);
-- #1A NAME="AFU_14"#2|
function Duplicate (Win : Window) return Window;
-- AKA: dupwin()
pragma Inline (Duplicate);
-- #1A NAME="AFU_15"#2|
procedure Move_Window (Win : in Window;
Line : in Line_Position;
Column : in Column_Position);
-- AKA: mvwin()
pragma Inline (Move_Window);
-- #1A NAME="AFU_16"#2|
procedure Move_Derived_Window (Win : in Window;
Line : in Line_Position;
Column : in Column_Position);
-- AKA: mvderwin()
pragma Inline (Move_Derived_Window);
-- #1A NAME="AFU_17"#2|
procedure Synchronize_Upwards (Win : in Window);
-- AKA: wsyncup()
pragma Import (C, Synchronize_Upwards, "wsyncup");
-- #1A NAME="AFU_18"#2|
procedure Synchronize_Downwards (Win : in Window);
-- AKA: wsyncdown()
pragma Import (C, Synchronize_Downwards, "wsyncdown");
-- #1A NAME="AFU_19"#2|
procedure Set_Synch_Mode (Win : in Window := Standard_Window;
Mode : in Boolean := False);
-- AKA: syncok()
pragma Inline (Set_Synch_Mode);
-- |=====================================================================
-- | Man page curs_addstr.3x
-- |=====================================================================
-- #1A NAME="AFU_20"#2|
procedure Add (Win : in Window := Standard_Window;
Str : in String;
Len : in Integer := -1);
-- AKA: waddnstr()
-- AKA: waddstr()
-- AKA: addnstr()
-- AKA: addstr()
-- #1A NAME="AFU_21"#2|
procedure Add (Win : in Window := Standard_Window;
Line : in Line_Position;
Column : in Column_Position;
Str : in String;
Len : in Integer := -1);
-- AKA: mvwaddnstr()
-- AKA: mvwaddstr()
-- AKA: mvaddnstr()
-- AKA: mvaddstr()
-- |=====================================================================
-- | Man page curs_addchstr.3x
-- |=====================================================================
-- #1A NAME="AFU_22"#2|
procedure Add (Win : in Window := Standard_Window;
Str : in Attributed_String;
Len : in Integer := -1);
-- AKA: waddchnstr()
-- AKA: waddchstr()
-- AKA: addchnstr()
-- AKA: addchstr()
-- #1A NAME="AFU_23"#2|
procedure Add (Win : in Window := Standard_Window;
Line : in Line_Position;
Column : in Column_Position;
Str : in Attributed_String;
Len : in Integer := -1);
-- AKA: mvwaddchnstr()
-- AKA: mvwaddchstr()
-- AKA: mvaddchnstr()
-- AKA: mvaddchstr()
pragma Inline (Add);
-- |=====================================================================
-- | Man page curs_border.3x
-- |=====================================================================
-- | Not implemented: mvhline, mvwhline, mvvline, mvwvline
-- | use Move_Cursor then Horizontal_Line or Vertical_Line
-- #1A NAME="AFU_24"#2|
procedure Border
(Win : in Window := Standard_Window;
Left_Side_Symbol : in Attributed_Character := Default_Character;
Right_Side_Symbol : in Attributed_Character := Default_Character;
Top_Side_Symbol : in Attributed_Character := Default_Character;
Bottom_Side_Symbol : in Attributed_Character := Default_Character;
Upper_Left_Corner_Symbol : in Attributed_Character := Default_Character;
Upper_Right_Corner_Symbol : in Attributed_Character := Default_Character;
Lower_Left_Corner_Symbol : in Attributed_Character := Default_Character;
Lower_Right_Corner_Symbol : in Attributed_Character := Default_Character
);
-- AKA: wborder()
-- AKA: border()
pragma Inline (Border);
-- #1A NAME="AFU_25"#2|
procedure Box
(Win : in Window := Standard_Window;
Vertical_Symbol : in Attributed_Character := Default_Character;
Horizontal_Symbol : in Attributed_Character := Default_Character);
-- AKA: box()
pragma Inline (Box);
-- #1A NAME="AFU_26"#2|
procedure Horizontal_Line
(Win : in Window := Standard_Window;
Line_Size : in Natural;
Line_Symbol : in Attributed_Character := Default_Character);
-- AKA: whline()
-- AKA: hline()
pragma Inline (Horizontal_Line);
-- #1A NAME="AFU_27"#2|
procedure Vertical_Line
(Win : in Window := Standard_Window;
Line_Size : in Natural;
Line_Symbol : in Attributed_Character := Default_Character);
-- AKA: wvline()
-- AKA: vline()
pragma Inline (Vertical_Line);
-- |=====================================================================
-- | Man page curs_getch.3x
-- |=====================================================================
-- Not implemented: mvgetch, mvwgetch
-- #1A NAME="AFU_28"#2|
function Get_Keystroke (Win : Window := Standard_Window)
return Real_Key_Code;
-- AKA: wgetch()
-- AKA: getch()
-- Get a character from the keyboard and echo it - if enabled - to the
-- window.
-- If for any reason (i.e. a timeout) we couldn't get a character the
-- returned keycode is Key_None.
pragma Inline (Get_Keystroke);
-- #1A NAME="AFU_29"#2|
procedure Undo_Keystroke (Key : in Real_Key_Code);
-- AKA: ungetch()
pragma Inline (Undo_Keystroke);
-- #1A NAME="AFU_30"#2|
function Has_Key (Key : Special_Key_Code) return Boolean;
-- AKA: has_key()
pragma Inline (Has_Key);
-- |
-- | Some helper functions
-- |
function Is_Function_Key (Key : Special_Key_Code) return Boolean;
-- Return True if the Key is a function key (i.e. one of F0 .. F63)
pragma Inline (Is_Function_Key);
subtype Function_Key_Number is Integer range 0 .. 63;
-- (n)curses allows for 64 function keys.
function Function_Key (Key : Real_Key_Code) return Function_Key_Number;
-- Return the number of the function key. If the code is not a
-- function key, a CONSTRAINT_ERROR will be raised.
pragma Inline (Function_Key);
function Function_Key_Code (Key : Function_Key_Number) return Real_Key_Code;
-- Return the key code for a given function-key number.
pragma Inline (Function_Key_Code);
-- |=====================================================================
-- | Man page curs_attr.3x
-- |=====================================================================
-- | Not implemented attr_off, wattr_off,
-- | attr_on, wattr_on, attr_set, wattr_set
-- PAIR_NUMBER
-- PAIR_NUMBER(c) is the same as c.Color
-- #1A NAME="AFU_31"#2|
procedure Standout (Win : Window := Standard_Window;
On : Boolean := True);
-- AKA: wstandout()
-- AKA: wstandend()
-- #1A NAME="AFU_32"#2|
procedure Switch_Character_Attribute
(Win : in Window := Standard_Window;
Attr : in Character_Attribute_Set := Normal_Video;
On : in Boolean := True); -- if False we switch Off.
-- Switches those Attributes set to true in the list.
-- AKA: wattron()
-- AKA: wattroff()
-- AKA: attron()
-- AKA: attroff()
-- #1A NAME="AFU_33"#2|
procedure Set_Character_Attributes
(Win : in Window := Standard_Window;
Attr : in Character_Attribute_Set := Normal_Video;
Color : in Color_Pair := Color_Pair'First);
-- AKA: wattrset()
-- AKA: attrset()
pragma Inline (Set_Character_Attributes);
-- #1A NAME="AFU_34"#2|
function Get_Character_Attribute
(Win : in Window := Standard_Window) return Character_Attribute_Set;
-- AKA: wattr_get()
-- AKA: attr_get()
-- #1A NAME="AFU_35"#2|
function Get_Character_Attribute
(Win : in Window := Standard_Window) return Color_Pair;
-- AKA: wattr_get()
pragma Inline (Get_Character_Attribute);
-- #1A NAME="AFU_36"#2|
procedure Set_Color (Win : in Window := Standard_Window;
Pair : in Color_Pair);
-- AKA: wcolor_set()
-- AKA: color_set()
pragma Inline (Set_Color);
-- #1A NAME="AFU_37"#2|
procedure Change_Attributes
(Win : in Window := Standard_Window;
Count : in Integer := -1;
Attr : in Character_Attribute_Set := Normal_Video;
Color : in Color_Pair := Color_Pair'First);
-- AKA: wchgat()
-- AKA: chgat()
-- #1A NAME="AFU_38"#2|
procedure Change_Attributes
(Win : in Window := Standard_Window;
Line : in Line_Position := Line_Position'First;
Column : in Column_Position := Column_Position'First;
Count : in Integer := -1;
Attr : in Character_Attribute_Set := Normal_Video;
Color : in Color_Pair := Color_Pair'First);
-- AKA: mvwchgat()
-- AKA: mvchgat()
pragma Inline (Change_Attributes);
-- |=====================================================================
-- | Man page curs_beep.3x
-- |=====================================================================
-- #1A NAME="AFU_39"#2|
procedure Beep;
-- AKA: beep()
pragma Inline (Beep);
-- #1A NAME="AFU_40"#2|
procedure Flash_Screen;
-- AKA: flash()
pragma Inline (Flash_Screen);
-- |=====================================================================
-- | Man page curs_inopts.3x
-- |=====================================================================
-- | Not implemented : typeahead
--
-- #1A NAME="AFU_41"#2|
procedure Set_Cbreak_Mode (SwitchOn : in Boolean := True);
-- AKA: cbreak()
-- AKA: nocbreak()
pragma Inline (Set_Cbreak_Mode);
-- #1A NAME="AFU_42"#2|
procedure Set_Raw_Mode (SwitchOn : in Boolean := True);
-- AKA: raw()
-- AKA: noraw()
pragma Inline (Set_Raw_Mode);
-- #1A NAME="AFU_43"#2|
procedure Set_Echo_Mode (SwitchOn : in Boolean := True);
-- AKA: echo()
-- AKA: noecho()
pragma Inline (Set_Echo_Mode);
-- #1A NAME="AFU_44"#2|
procedure Set_Meta_Mode (Win : in Window := Standard_Window;
SwitchOn : in Boolean := True);
-- AKA: meta()
pragma Inline (Set_Meta_Mode);
-- #1A NAME="AFU_45"#2|
procedure Set_KeyPad_Mode (Win : in Window := Standard_Window;
SwitchOn : in Boolean := True);
-- AKA: keypad()
pragma Inline (Set_KeyPad_Mode);
function Get_KeyPad_Mode (Win : in Window := Standard_Window)
return Boolean;
-- This has no pendant in C. There you've to look into the WINDOWS
-- structure to get the value. Bad practice, not repeated in Ada.
type Half_Delay_Amount is range 1 .. 255;
-- #1A NAME="AFU_46"#2|
procedure Half_Delay (Amount : in Half_Delay_Amount);
-- AKA: halfdelay()
pragma Inline (Half_Delay);
-- #1A NAME="AFU_47"#2|
procedure Set_Flush_On_Interrupt_Mode
(Win : in Window := Standard_Window;
Mode : in Boolean := True);
-- AKA: intrflush()
pragma Inline (Set_Flush_On_Interrupt_Mode);
-- #1A NAME="AFU_48"#2|
procedure Set_Queue_Interrupt_Mode
(Win : in Window := Standard_Window;
Flush : in Boolean := True);
-- AKA: qiflush()
-- AKA: noqiflush()
pragma Inline (Set_Queue_Interrupt_Mode);
-- #1A NAME="AFU_49"#2|
procedure Set_NoDelay_Mode
(Win : in Window := Standard_Window;
Mode : in Boolean := False);
-- AKA: nodelay()
pragma Inline (Set_NoDelay_Mode);
type Timeout_Mode is (Blocking, Non_Blocking, Delayed);
-- #1A NAME="AFU_50"#2|
procedure Set_Timeout_Mode (Win : in Window := Standard_Window;
Mode : in Timeout_Mode;
Amount : in Natural); -- in Milliseconds
-- AKA: wtimeout()
-- AKA: timeout()
-- Instead of overloading the semantic of the sign of amount, we
-- introduce the Timeout_Mode parameter. This should improve
-- readability. For Blocking and Non_Blocking, the Amount is not
-- evaluated.
-- We don't inline this procedure.
-- #1A NAME="AFU_51"#2|
procedure Set_Escape_Timer_Mode
(Win : in Window := Standard_Window;
Timer_Off : in Boolean := False);
-- AKA: notimeout()
pragma Inline (Set_Escape_Timer_Mode);
-- |=====================================================================
-- | Man page curs_outopts.3x
-- |=====================================================================
-- #1A NAME="AFU_52"#2|
procedure Set_NL_Mode (SwitchOn : in Boolean := True);
-- AKA: nl()
-- AKA: nonl()
pragma Inline (Set_NL_Mode);
-- #1A NAME="AFU_53"#2|
procedure Clear_On_Next_Update
(Win : in Window := Standard_Window;
Do_Clear : in Boolean := True);
-- AKA: clearok()
pragma Inline (Clear_On_Next_Update);
-- #1A NAME="AFU_54"#2|
procedure Use_Insert_Delete_Line
(Win : in Window := Standard_Window;
Do_Idl : in Boolean := True);
-- AKA: idlok()
pragma Inline (Use_Insert_Delete_Line);
-- #1A NAME="AFU_55"#2|
procedure Use_Insert_Delete_Character
(Win : in Window := Standard_Window;
Do_Idc : in Boolean := True);
-- AKA: idcok()
pragma Inline (Use_Insert_Delete_Character);
-- #1A NAME="AFU_56"#2|
procedure Leave_Cursor_After_Update
(Win : in Window := Standard_Window;
Do_Leave : in Boolean := True);
-- AKA: leaveok()
pragma Inline (Leave_Cursor_After_Update);
-- #1A NAME="AFU_57"#2|
procedure Immediate_Update_Mode
(Win : in Window := Standard_Window;
Mode : in Boolean := False);
-- AKA: immedok()
pragma Inline (Immediate_Update_Mode);
-- #1A NAME="AFU_58"#2|
procedure Allow_Scrolling
(Win : in Window := Standard_Window;
Mode : in Boolean := False);
-- AKA: scrollok()
pragma Inline (Allow_Scrolling);
function Scrolling_Allowed (Win : Window := Standard_Window) return Boolean;
-- There is no such function in the C interface.
pragma Inline (Scrolling_Allowed);
-- #1A NAME="AFU_59"#2|
procedure Set_Scroll_Region
(Win : in Window := Standard_Window;
Top_Line : in Line_Position;
Bottom_Line : in Line_Position);
-- AKA: wsetscrreg()
-- AKA: setscrreg()
pragma Inline (Set_Scroll_Region);
-- |=====================================================================
-- | Man page curs_refresh.3x
-- |=====================================================================
-- #1A NAME="AFU_60"#2|
procedure Update_Screen;
-- AKA: doupdate()
pragma Inline (Update_Screen);
-- #1A NAME="AFU_61"#2|
procedure Refresh (Win : in Window := Standard_Window);
-- AKA: wrefresh()
-- There is an overloaded Refresh for Pads.
-- The Inline pragma appears there
-- AKA: refresh()
-- #1A NAME="AFU_62"#2|
procedure Refresh_Without_Update
(Win : in Window := Standard_Window);
-- AKA: wnoutrefresh()
-- There is an overloaded Refresh_Without_Update for Pads.
-- The Inline pragma appears there
-- #1A NAME="AFU_63"#2|
procedure Redraw (Win : in Window := Standard_Window);
-- AKA: redrawwin()
-- #1A NAME="AFU_64"#2|
procedure Redraw (Win : in Window := Standard_Window;
Begin_Line : in Line_Position;
Line_Count : in Positive);
-- AKA: wredrawln()
pragma Inline (Redraw);
-- |=====================================================================
-- | Man page curs_clear.3x
-- |=====================================================================
-- #1A NAME="AFU_65"#2|
procedure Erase (Win : in Window := Standard_Window);
-- AKA: werase()
-- AKA: erase()
pragma Inline (Erase);
-- #1A NAME="AFU_66"#2|
procedure Clear
(Win : in Window := Standard_Window);
-- AKA: wclear()
-- AKA: clear()
pragma Inline (Clear);
-- #1A NAME="AFU_67"#2|
procedure Clear_To_End_Of_Screen
(Win : in Window := Standard_Window);
-- AKA: wclrtobot()
-- AKA: clrtobot()
pragma Inline (Clear_To_End_Of_Screen);
-- #1A NAME="AFU_68"#2|
procedure Clear_To_End_Of_Line
(Win : in Window := Standard_Window);
-- AKA: wclrtoeol()
-- AKA: clrtoeol()
pragma Inline (Clear_To_End_Of_Line);
-- |=====================================================================
-- | Man page curs_bkgd.3x
-- |=====================================================================
-- #1A NAME="AFU_69"#2|
-- TODO: we could have Set_Background(Window; Character_Attribute_Set)
-- because in C it is common to see bkgdset(A_BOLD) or
-- bkgdset(COLOR_PAIR(n))
procedure Set_Background
(Win : in Window := Standard_Window;
Ch : in Attributed_Character);
-- AKA: wbkgdset()
-- AKA: bkgdset()
pragma Inline (Set_Background);
-- #1A NAME="AFU_70"#2|
procedure Change_Background
(Win : in Window := Standard_Window;
Ch : in Attributed_Character);
-- AKA: wbkgd()
-- AKA: bkgd()
pragma Inline (Change_Background);
-- #1A NAME="AFU_71"#2|
-- ? wbkgdget is not listed in curs_bkgd, getbkgd is thpough.
function Get_Background (Win : Window := Standard_Window)
return Attributed_Character;
-- AKA: wbkgdget()
-- AKA: bkgdget()
pragma Inline (Get_Background);
-- |=====================================================================
-- | Man page curs_touch.3x
-- |=====================================================================
-- #1A NAME="AFU_72"#2|
procedure Untouch (Win : in Window := Standard_Window);
-- AKA: untouchwin()
pragma Inline (Untouch);
-- #1A NAME="AFU_73"#2|
procedure Touch (Win : in Window := Standard_Window);
-- AKA: touchwin()
-- #1A NAME="AFU_74"#2|
procedure Touch (Win : in Window := Standard_Window;
Start : in Line_Position;
Count : in Positive);
-- AKA: touchline()
pragma Inline (Touch);
-- #1A NAME="AFU_75"#2|
procedure Change_Lines_Status (Win : in Window := Standard_Window;
Start : in Line_Position;
Count : in Positive;
State : in Boolean);
-- AKA: wtouchln()
pragma Inline (Change_Lines_Status);
-- #1A NAME="AFU_76"#2|
function Is_Touched (Win : Window := Standard_Window;
Line : Line_Position) return Boolean;
-- AKA: is_linetouched()
-- #1A NAME="AFU_77"#2|
function Is_Touched (Win : Window := Standard_Window) return Boolean;
-- AKA: is_wintouched()
pragma Inline (Is_Touched);
-- |=====================================================================
-- | Man page curs_overlay.3x
-- |=====================================================================
-- #1A NAME="AFU_78"#2|
procedure Copy
(Source_Window : in Window;
Destination_Window : in Window;
Source_Top_Row : in Line_Position;
Source_Left_Column : in Column_Position;
Destination_Top_Row : in Line_Position;
Destination_Left_Column : in Column_Position;
Destination_Bottom_Row : in Line_Position;
Destination_Right_Column : in Column_Position;
Non_Destructive_Mode : in Boolean := True);
-- AKA: copywin()
pragma Inline (Copy);
-- #1A NAME="AFU_79"#2|
procedure Overwrite (Source_Window : in Window;
Destination_Window : in Window);
-- AKA: overwrite()
pragma Inline (Overwrite);
-- #1A NAME="AFU_80"#2|
procedure Overlay (Source_Window : in Window;
Destination_Window : in Window);
-- AKA: overlay()
pragma Inline (Overlay);
-- |=====================================================================
-- | Man page curs_deleteln.3x
-- |=====================================================================
-- #1A NAME="AFU_81"#2|
procedure Insert_Delete_Lines
(Win : in Window := Standard_Window;
Lines : in Integer := 1); -- default is to insert one line above
-- AKA: winsdelln()
-- AKA: insdelln()
pragma Inline (Insert_Delete_Lines);
-- #1A NAME="AFU_82"#2|
procedure Delete_Line (Win : in Window := Standard_Window);
-- AKA: wdeleteln()
-- AKA: deleteln()
pragma Inline (Delete_Line);
-- #1A NAME="AFU_83"#2|
procedure Insert_Line (Win : in Window := Standard_Window);
-- AKA: winsertln()
-- AKA: insertln()
pragma Inline (Insert_Line);
-- |=====================================================================
-- | Man page curs_getyx.3x
-- |=====================================================================
-- #1A NAME="AFU_84"#2|
procedure Get_Size
(Win : in Window := Standard_Window;
Number_Of_Lines : out Line_Count;
Number_Of_Columns : out Column_Count);
-- AKA: getmaxyx()
pragma Inline (Get_Size);
-- #1A NAME="AFU_85"#2|
procedure Get_Window_Position
(Win : in Window := Standard_Window;
Top_Left_Line : out Line_Position;
Top_Left_Column : out Column_Position);
-- AKA: getbegyx()
pragma Inline (Get_Window_Position);
-- #1A NAME="AFU_86"#2|
procedure Get_Cursor_Position
(Win : in Window := Standard_Window;
Line : out Line_Position;
Column : out Column_Position);
-- AKA: getyx()
pragma Inline (Get_Cursor_Position);
-- #1A NAME="AFU_87"#2|
procedure Get_Origin_Relative_To_Parent
(Win : in Window;
Top_Left_Line : out Line_Position;
Top_Left_Column : out Column_Position;
Is_Not_A_Subwindow : out Boolean);
-- AKA: getparyx()
-- Instead of placing -1 in the coordinates as return, we use a boolean
-- to return the info that the window has no parent.
pragma Inline (Get_Origin_Relative_To_Parent);
-- |=====================================================================
-- | Man page curs_pad.3x
-- |=====================================================================
-- #1A NAME="AFU_88"#2|
function New_Pad (Lines : Line_Count;
Columns : Column_Count) return Window;
-- AKA: newpad()
pragma Inline (New_Pad);
-- #1A NAME="AFU_89"#2|
function Sub_Pad
(Pad : Window;
Number_Of_Lines : Line_Count;
Number_Of_Columns : Column_Count;
First_Line_Position : Line_Position;
First_Column_Position : Column_Position) return Window;
-- AKA: subpad()
pragma Inline (Sub_Pad);
-- #1A NAME="AFU_90"#2|
procedure Refresh
(Pad : in Window;
Source_Top_Row : in Line_Position;
Source_Left_Column : in Column_Position;
Destination_Top_Row : in Line_Position;
Destination_Left_Column : in Column_Position;
Destination_Bottom_Row : in Line_Position;
Destination_Right_Column : in Column_Position);
-- AKA: prefresh()
pragma Inline (Refresh);
-- #1A NAME="AFU_91"#2|
procedure Refresh_Without_Update
(Pad : in Window;
Source_Top_Row : in Line_Position;
Source_Left_Column : in Column_Position;
Destination_Top_Row : in Line_Position;
Destination_Left_Column : in Column_Position;
Destination_Bottom_Row : in Line_Position;
Destination_Right_Column : in Column_Position);
-- AKA: pnoutrefresh()
pragma Inline (Refresh_Without_Update);
-- #1A NAME="AFU_92"#2|
procedure Add_Character_To_Pad_And_Echo_It
(Pad : in Window;
Ch : in Attributed_Character);
-- AKA: pechochar()
procedure Add_Character_To_Pad_And_Echo_It
(Pad : in Window;
Ch : in Character);
pragma Inline (Add_Character_To_Pad_And_Echo_It);
-- |=====================================================================
-- | Man page curs_scroll.3x
-- |=====================================================================
-- #1A NAME="AFU_93"#2|
procedure Scroll (Win : in Window := Standard_Window;
Amount : in Integer := 1);
-- AKA: wscrl()
-- AKA: scroll()
-- AKA: scrl()
pragma Inline (Scroll);
-- |=====================================================================
-- | Man page curs_delch.3x
-- |=====================================================================
-- #1A NAME="AFU_94"#2|
procedure Delete_Character (Win : in Window := Standard_Window);
-- AKA: wdelch()
-- AKA: delch()
-- #1A NAME="AFU_95"#2|
procedure Delete_Character
(Win : in Window := Standard_Window;
Line : in Line_Position;
Column : in Column_Position);
-- AKA: mvwdelch()
-- AKA: mvdelch()
pragma Inline (Delete_Character);
-- |=====================================================================
-- | Man page curs_inch.3x
-- |=====================================================================
-- #1A NAME="AFU_96"#2|
function Peek (Win : Window := Standard_Window)
return Attributed_Character;
-- AKA: inch()
-- AKA: winch()
-- #1A NAME="AFU_97"#2|
function Peek
(Win : Window := Standard_Window;
Line : Line_Position;
Column : Column_Position) return Attributed_Character;
-- AKA: mvwinch()
-- AKA: mvinch()
-- More Peek's follow, pragma Inline appears later.
-- |=====================================================================
-- | Man page curs_insch.3x
-- |=====================================================================
-- #1A NAME="AFU_98"#2|
procedure Insert (Win : in Window := Standard_Window;
Ch : in Attributed_Character);
-- AKA: winsch()
-- AKA: insch()
-- #1A NAME="AFU_99"#2|
procedure Insert (Win : in Window := Standard_Window;
Line : in Line_Position;
Column : in Column_Position;
Ch : in Attributed_Character);
-- AKA: mvwinsch()
-- AKA: mvinsch()
-- |=====================================================================
-- | Man page curs_insstr.3x
-- |=====================================================================
-- #1A NAME="AFU_100"#2|
procedure Insert (Win : in Window := Standard_Window;
Str : in String;
Len : in Integer := -1);
-- AKA: winsnstr()
-- AKA: winsstr()
-- AKA: insnstr()
-- AKA: insstr()
-- #1A NAME="AFU_101"#2|
procedure Insert (Win : in Window := Standard_Window;
Line : in Line_Position;
Column : in Column_Position;
Str : in String;
Len : in Integer := -1);
-- AKA: mvwinsnstr()
-- AKA: mvwinsstr()
-- AKA: mvinsnstr()
-- AKA: mvinsstr()
pragma Inline (Insert);
-- |=====================================================================
-- | Man page curs_instr.3x
-- |=====================================================================
-- #1A NAME="AFU_102"#2|
procedure Peek (Win : in Window := Standard_Window;
Str : out String;
Len : in Integer := -1);
-- AKA: winnstr()
-- AKA: winstr()
-- AKA: innstr()
-- AKA: instr()
-- #1A NAME="AFU_103"#2|
procedure Peek (Win : in Window := Standard_Window;
Line : in Line_Position;
Column : in Column_Position;
Str : out String;
Len : in Integer := -1);
-- AKA: mvwinnstr()
-- AKA: mvwinstr()
-- AKA: mvinnstr()
-- AKA: mvinstr()
-- |=====================================================================
-- | Man page curs_inchstr.3x
-- |=====================================================================
-- #1A NAME="AFU_104"#2|
procedure Peek (Win : in Window := Standard_Window;
Str : out Attributed_String;
Len : in Integer := -1);
-- AKA: winchnstr()
-- AKA: winchstr()
-- AKA: inchnstr()
-- AKA: inchstr()
-- #1A NAME="AFU_105"#2|
procedure Peek (Win : in Window := Standard_Window;
Line : in Line_Position;
Column : in Column_Position;
Str : out Attributed_String;
Len : in Integer := -1);
-- AKA: mvwinchnstr()
-- AKA: mvwinchstr()
-- AKA: mvinchnstr()
-- AKA: mvinchstr()
-- We don't inline the Peek procedures
-- |=====================================================================
-- | Man page curs_getstr.3x
-- |=====================================================================
-- #1A NAME="AFU_106"#2|
procedure Get (Win : in Window := Standard_Window;
Str : out String;
Len : in Integer := -1);
-- AKA: wgetnstr()
-- AKA: wgetstr()
-- AKA: getnstr()
-- AKA: getstr()
-- actually getstr is not supported because that results in buffer
-- overflows.
-- #1A NAME="AFU_107"#2|
procedure Get (Win : in Window := Standard_Window;
Line : in Line_Position;
Column : in Column_Position;
Str : out String;
Len : in Integer := -1);
-- AKA: mvwgetnstr()
-- AKA: mvwgetstr()
-- AKA: mvgetnstr()
-- AKA: mvgetstr()
-- Get is not inlined
-- |=====================================================================
-- | Man page curs_slk.3x
-- |=====================================================================
-- Not Implemented: slk_attr_on, slk_attr_off, slk_attr_set
type Soft_Label_Key_Format is (Three_Two_Three,
Four_Four,
PC_Style, -- ncurses specific
PC_Style_With_Index); -- "
type Label_Number is new Positive range 1 .. 12;
type Label_Justification is (Left, Centered, Right);
-- #1A NAME="AFU_108"#2|
procedure Init_Soft_Label_Keys
(Format : in Soft_Label_Key_Format := Three_Two_Three);
-- AKA: slk_init()
pragma Inline (Init_Soft_Label_Keys);
-- #1A NAME="AFU_109"#2|
procedure Set_Soft_Label_Key (Label : in Label_Number;
Text : in String;
Fmt : in Label_Justification := Left);
-- AKA: slk_set()
-- We don't inline this procedure
-- #1A NAME="AFU_110"#2|
procedure Refresh_Soft_Label_Keys;
-- AKA: slk_refresh()
pragma Inline (Refresh_Soft_Label_Keys);
-- #1A NAME="AFU_111"#2|
procedure Refresh_Soft_Label_Keys_Without_Update;
-- AKA: slk_noutrefresh()
pragma Inline (Refresh_Soft_Label_Keys_Without_Update);
-- #1A NAME="AFU_112"#2|
procedure Get_Soft_Label_Key (Label : in Label_Number;
Text : out String);
-- AKA: slk_label()
-- #1A NAME="AFU_113"#2|
function Get_Soft_Label_Key (Label : in Label_Number) return String;
-- AKA: slk_label()
-- Same as function
pragma Inline (Get_Soft_Label_Key);
-- #1A NAME="AFU_114"#2|
procedure Clear_Soft_Label_Keys;
-- AKA: slk_clear()
pragma Inline (Clear_Soft_Label_Keys);
-- #1A NAME="AFU_115"#2|
procedure Restore_Soft_Label_Keys;
-- AKA: slk_restore()
pragma Inline (Restore_Soft_Label_Keys);
-- #1A NAME="AFU_116"#2|
procedure Touch_Soft_Label_Keys;
-- AKA: slk_touch()
pragma Inline (Touch_Soft_Label_Keys);
-- #1A NAME="AFU_117"#2|
procedure Switch_Soft_Label_Key_Attributes
(Attr : in Character_Attribute_Set;
On : in Boolean := True);
-- AKA: slk_attron()
-- AKA: slk_attroff()
pragma Inline (Switch_Soft_Label_Key_Attributes);
-- #1A NAME="AFU_118"#2|
procedure Set_Soft_Label_Key_Attributes
(Attr : in Character_Attribute_Set := Normal_Video;
Color : in Color_Pair := Color_Pair'First);
-- AKA: slk_attrset()
pragma Inline (Set_Soft_Label_Key_Attributes);
-- #1A NAME="AFU_119"#2|
function Get_Soft_Label_Key_Attributes return Character_Attribute_Set;
-- AKA: slk_attr()
-- #1A NAME="AFU_120"#2|
function Get_Soft_Label_Key_Attributes return Color_Pair;
-- AKA: slk_attr()
pragma Inline (Get_Soft_Label_Key_Attributes);
-- #1A NAME="AFU_121"#2|
procedure Set_Soft_Label_Key_Color (Pair : in Color_Pair);
-- AKA: slk_color()
pragma Inline (Set_Soft_Label_Key_Color);
-- |=====================================================================
-- | Man page keybound.3x
-- |=====================================================================
-- Not Implemented: keybound
-- |=====================================================================
-- | Man page keyok.3x
-- |=====================================================================
-- #1A NAME="AFU_122"#2|
procedure Enable_Key (Key : in Special_Key_Code;
Enable : in Boolean := True);
-- AKA: keyok()
pragma Inline (Enable_Key);
-- |=====================================================================
-- | Man page define_key.3x
-- |=====================================================================
-- #1A NAME="AFU_123"#2|
procedure Define_Key (Definition : in String;
Key : in Special_Key_Code);
-- AKA: define_key()
pragma Inline (Define_Key);
-- |=====================================================================
-- | Man page curs_util.3x
-- |=====================================================================
-- | Not implemented : filter, use_env
-- | putwin, getwin are in the child package PutWin
--
-- #1A NAME="AFU_124"#2|
procedure Key_Name (Key : in Real_Key_Code;
Name : out String);
-- AKA: keyname()
-- The external name for a real keystroke.
-- #1A NAME="AFU_125"#2|
function Key_Name (Key : in Real_Key_Code) return String;
-- AKA: keyname()
-- Same as function
-- We don't inline this routine
-- #1A NAME="AFU_126"#2|
procedure Un_Control (Ch : in Attributed_Character;
Str : out String);
-- AKA: unctrl()
-- #1A NAME="AFU_127"#2|
function Un_Control (Ch : in Attributed_Character) return String;
-- AKA: unctrl()
-- Same as function
pragma Inline (Un_Control);
-- #1A NAME="AFU_128"#2|
procedure Delay_Output (Msecs : in Natural);
-- AKA: delay_output()
pragma Inline (Delay_Output);
-- #1A NAME="AFU_129"#2|
procedure Flush_Input;
-- AKA: flushinp()
pragma Inline (Flush_Input);
-- |=====================================================================
-- | Man page curs_termattrs.3x
-- |=====================================================================
-- #1A NAME="AFU_130"#2|
function Baudrate return Natural;
-- AKA: baudrate()
pragma Inline (Baudrate);
-- #1A NAME="AFU_131"#2|
function Erase_Character return Character;
-- AKA: erasechar()
pragma Inline (Erase_Character);
-- #1A NAME="AFU_132"#2|
function Kill_Character return Character;
-- AKA: killchar()
pragma Inline (Kill_Character);
-- #1A NAME="AFU_133"#2|
function Has_Insert_Character return Boolean;
-- AKA: has_ic()
pragma Inline (Has_Insert_Character);
-- #1A NAME="AFU_134"#2|
function Has_Insert_Line return Boolean;
-- AKA: has_il()
pragma Inline (Has_Insert_Line);
-- #1A NAME="AFU_135"#2|
function Supported_Attributes return Character_Attribute_Set;
-- AKA: termattrs()
pragma Inline (Supported_Attributes);
-- #1A NAME="AFU_136"#2|
procedure Long_Name (Name : out String);
-- AKA: longname()
-- #1A NAME="AFU_137"#2|
function Long_Name return String;
-- AKA: longname()
-- Same as function
pragma Inline (Long_Name);
-- #1A NAME="AFU_138"#2|
procedure Terminal_Name (Name : out String);
-- AKA: termname()
-- #1A NAME="AFU_139"#2|
function Terminal_Name return String;
-- AKA: termname()
-- Same as function
pragma Inline (Terminal_Name);
-- |=====================================================================
-- | Man page curs_color.3x
-- |=====================================================================
-- COLOR_PAIR
-- COLOR_PAIR(n) in C is the same as
-- Attributed_Character(Ch => Nul, Color => n, Attr => Normal_Video)
-- In C you often see something like c = c | COLOR_PAIR(n);
-- This is equivalent to c.Color := n;
-- #1A NAME="AFU_140"#2|
procedure Start_Color;
-- AKA: start_color()
pragma Import (C, Start_Color, "start_color");
-- #1A NAME="AFU_141"#2|
procedure Init_Pair (Pair : in Redefinable_Color_Pair;
Fore : in Color_Number;
Back : in Color_Number);
-- AKA: init_pair()
pragma Inline (Init_Pair);
-- #1A NAME="AFU_142"#2|
procedure Pair_Content (Pair : in Color_Pair;
Fore : out Color_Number;
Back : out Color_Number);
-- AKA: pair_content()
pragma Inline (Pair_Content);
-- #1A NAME="AFU_143"#2|
function Has_Colors return Boolean;
-- AKA: has_colors()
pragma Inline (Has_Colors);
-- #1A NAME="AFU_144"#2|
procedure Init_Color (Color : in Color_Number;
Red : in RGB_Value;
Green : in RGB_Value;
Blue : in RGB_Value);
-- AKA: init_color()
pragma Inline (Init_Color);
-- #1A NAME="AFU_145"#2|
function Can_Change_Color return Boolean;
-- AKA: can_change_color()
pragma Inline (Can_Change_Color);
-- #1A NAME="AFU_146"#2|
procedure Color_Content (Color : in Color_Number;
Red : out RGB_Value;
Green : out RGB_Value;
Blue : out RGB_Value);
-- AKA: color_content()
pragma Inline (Color_Content);
-- |=====================================================================
-- | Man page curs_kernel.3x
-- |=====================================================================
-- | Not implemented: getsyx, setsyx
--
type Curses_Mode is (Curses, Shell);
-- #1A NAME="AFU_147"#2|
procedure Save_Curses_Mode (Mode : in Curses_Mode);
-- AKA: def_prog_mode()
-- AKA: def_shell_mode()
pragma Inline (Save_Curses_Mode);
-- #1A NAME="AFU_148"#2|
procedure Reset_Curses_Mode (Mode : in Curses_Mode);
-- AKA: reset_prog_mode()
-- AKA: reset_shell_mode()
pragma Inline (Reset_Curses_Mode);
-- #1A NAME="AFU_149"#2|
procedure Save_Terminal_State;
-- AKA: savetty()
pragma Inline (Save_Terminal_State);
-- #1A NAME="AFU_150"#2|
procedure Reset_Terminal_State;
-- AKA: resetty();
pragma Inline (Reset_Terminal_State);
type Stdscr_Init_Proc is access
function (Win : Window;
Columns : Column_Count) return Integer;
pragma Convention (C, Stdscr_Init_Proc);
-- N.B.: the return value is actually ignored, but it seems to be
-- a good practice to return 0 if you think all went fine
-- and -1 otherwise.
-- #1A NAME="AFU_151"#2|
procedure Rip_Off_Lines (Lines : in Integer;
Proc : in Stdscr_Init_Proc);
-- AKA: ripoffline()
-- N.B.: to be more precise, this uses a ncurses specific enhancement of
-- ripoffline(), in which the Lines argument absolute value is the
-- number of lines to be ripped of. The official ripoffline() only
-- uses the sign of Lines to rip of a single line from bottom or top.
pragma Inline (Rip_Off_Lines);
type Cursor_Visibility is (Invisible, Normal, Very_Visible);
-- #1A NAME="AFU_152"#2|
procedure Set_Cursor_Visibility (Visibility : in out Cursor_Visibility);
-- AKA: curs_set()
pragma Inline (Set_Cursor_Visibility);
-- #1A NAME="AFU_153"#2|
procedure Nap_Milli_Seconds (Ms : in Natural);
-- AKA: napms()
pragma Inline (Nap_Milli_Seconds);
-- |=====================================================================
-- | Some useful helpers.
-- |=====================================================================
type Transform_Direction is (From_Screen, To_Screen);
procedure Transform_Coordinates
(W : in Window := Standard_Window;
Line : in out Line_Position;
Column : in out Column_Position;
Dir : in Transform_Direction := From_Screen);
-- This procedure transforms screen coordinates into coordinates relative
-- to the window and vice versa, depending on the Dir parameter.
-- Screen coordinates are the position informations on the physical device.
-- An Curses_Exception will be raised if Line and Column are not in the
-- Window or if you pass the Null_Window as argument.
-- We don't inline this procedure
-- |=====================================================================
-- | Man page dft_fgbg.3x
-- |=====================================================================
-- #1A NAME="AFU_154"#2|
procedure Use_Default_Colors;
-- AKA: use_default_colors()
pragma Inline (Use_Default_Colors);
-- #1A NAME="AFU_155"#2|
procedure Assume_Default_Colors (Fore : Color_Number := Default_Color;
Back : Color_Number := Default_Color);
-- AKA: assume_default_colors()
pragma Inline (Assume_Default_Colors);
-- |=====================================================================
-- | Man page curs_extend.3x
-- |=====================================================================
-- #1A NAME="AFU_156"#2|
function Curses_Version return String;
-- AKA: curses_version()
-- #1A NAME="AFU_157"#2|
-- The returnvalue is the previous setting of the flag
function Use_Extended_Names (Enable : Boolean) return Boolean;
-- AKA: use_extended_names()
-- |=====================================================================
-- | Man page curs_scr_dump.3x
-- |=====================================================================
-- #1A NAME="AFU_158"#2|
procedure Screen_Dump_To_File (Filename : in String);
-- AKA: scr_dump()
-- #1A NAME="AFU_159"#2|
procedure Screen_Restore_From_File (Filename : in String);
-- AKA: scr_restore()
-- #1A NAME="AFU_160"#2|
procedure Screen_Init_From_File (Filename : in String);
-- AKA: scr_init()
-- #1A NAME="AFU_161"#2|
procedure Screen_Set_File (Filename : in String);
-- AKA: scr_set()
-- |=====================================================================
-- | Man page curs_print.3x
-- |=====================================================================
-- Not implemented: mcprint
-- |=====================================================================
-- | Man page curs_printw.3x
-- |=====================================================================
-- Not implemented: printw, wprintw, mvprintw, mvwprintw, vwprintw,
-- vw_printw
-- Please use the Ada style Text_IO child packages for formatted
-- printing. It doesn't make a lot of sense to map the printf style
-- C functions to Ada.
-- |=====================================================================
-- | Man page curs_scanw.3x
-- |=====================================================================
-- Not implemented: scanw, wscanw, mvscanw, mvwscanw, vwscanw, vw_scanw
-- |=====================================================================
-- | Man page resizeterm.3x
-- |=====================================================================
-- Not Implemented: resizeterm
-- |=====================================================================
-- | Man page wresize.3x
-- |=====================================================================
-- #1A NAME="AFU_162"#2|
procedure Resize (Win : Window := Standard_Window;
Number_Of_Lines : Line_Count;
Number_Of_Columns : Column_Count);
-- AKA: wresize()
private
type Window is new System.Storage_Elements.Integer_Address;
Null_Window : constant Window := 0;
-- The next constants are generated and may be different on your
-- architecture.
--
Offset_maxy : constant Natural := 2; -- short
Offset_maxx : constant Natural := 3; -- short
Offset_begy : constant Natural := 4; -- short
Offset_begx : constant Natural := 5; -- short
Offset_cury : constant Natural := 0; -- short
Offset_curx : constant Natural := 1; -- short
Offset_yoffset : constant Natural := 36; -- short
Offset_pary : constant Natural := 13; -- int
Offset_parx : constant Natural := 12; -- int
Offset_notimeout : constant Natural := 24; -- char
Offset_clear : constant Natural := 25; -- char
Offset_leaveok : constant Natural := 26; -- char
Offset_scroll : constant Natural := 27; -- char
Offset_idlok : constant Natural := 28; -- char
Offset_idcok : constant Natural := 29; -- char
Offset_immed : constant Natural := 30; -- char
Offset_sync : constant Natural := 31; -- char
Offset_use_keypad : constant Natural := 32; -- char
Sizeof_bool : constant Natural := 1; -- bool
Offset_XY : constant Natural := 1; -- int
type Curses_Bool is mod 2 ** Interfaces.C.char'Size;
Curses_Bool_False : constant Curses_Bool := 0;
end Terminal_Interface.Curses;